Uncorrupted is the game I created in less than 48 hours for Ludum Dare 22, in which it scored place #34 out of around 720 entries (here's the top 50). It's a platformer/shooter kind of game, where you're a robot (who's remarkably human-like in thinking) with no idea where or who you are. It's apparent that you're in some kind of research facility. It's also apparent that all the researchers are dead, lying on the ground. But why?
You can find the full source for the game at its GitHub repository. Be warned that because of the tight time limit, the code is more messy organisational-wise than I would've liked. Everything (code, art, sound, etc.) is licensed under the zlib/libpng license.